AI Insights · Timothy · April 2023
Top 5 Shoot'em Up Games on iOS in Lebanon: Q1 2023 Performance
An overview of the performance of the top 5 Shoot'em Up games on iOS in Lebanon during Q1 2023, including trends in weekly downloads, revenue, and active users.
The first quarter of 2023 saw notable trends in the top 5 Shoot'em Up games on the iOS platform in Lebanon. Here’s a detailed look at the performance of each game, based on data from Sensor Tower.
Galaxy Attack: Space Shooter by RocketAds Ltd experienced varying trends throughout the quarter. Weekly downloads peaked at 825 in the week of February 6 and ended the quarter with 748 downloads in the last week of March. The game saw a significant spike in weekly revenue, reaching $79 in the week of February 27. Active users showed a steady increase, culminating in 3.2K by the end of March.
Survivor!.io by HABBY exhibited fluctuations in its metrics. Weekly downloads started strong at 585 in early January but gradually decreased to around 239 by the end of March. Revenue peaked at $164 in mid-February and had a noticeable dip to $48 in late March. Active users saw a decline over the quarter, from a high of 2.1K in early January to 1.5K by the end of March.
1945 - Airplane shooting game from ONESOFT GLOBAL PTE. LTD. had a consistent presence with weekly downloads ranging from 177 to 335 throughout the quarter. Revenue saw its peak at $370 in the first week of January and tapered to $2 by the end of March. The game maintained a steady number of active users, peaking at 1.4K in the final week of March.
Ball Blast Cannon blitz mania by Voodoo showed stable performance in active users, with numbers hovering around 3.1K to 3.6K throughout the quarter. Downloads were highest at 286 in early January, with a gradual decline to 131 in the last week of March. Revenue saw a notable increase to $37 in early March before settling at $9 by the end of the month.
Galaxy Attack: Alien Shooter by ABI GLOBAL LTD. had a more volatile quarter. Weekly downloads fluctuated significantly, peaking at 131 in early January and dropping to as low as 4 in late February. Revenue had its highest point at $72 in late February, with active users peaking at 1.6K at the start of the quarter and ending at approximately 1K by the end of March.
The data from Sensor Tower offers a comprehensive view of these games' performances, reflecting varying trends in downloads, revenue, and user engagement. For more detailed insights, visit Sensor Tower.